2020-today: C# .NET, Unity, Ink
2014-2020: .NET C# programming, SQL databases
2013-2014: Unity C# programming
2007-2009: C SDL programming
2006: Java & C++ programming basics
2003: C programming
1999-2007: 68k assembly
I got started programming games on a game console with very limited resources. Writing tools was new ground and I did lots of level editing by hand before I realized how much work a good tool can save.
So naturally most tools and tech I wrote over the years were related to game projects.
I also build creative tools that help me organize my idea, help visualize the story, bring inspiration, and manage my creativity.
Since 2021 I'm on a new adventure and focussing on what's important to me and what I love. On one hand I'm doing creative work in writing and indie game development. On the other I still enjoy dabbling in retro tech.