Platforms: Unity, Windows, Atari Jaguar
since 1999: independent game development
2007: qualified for academy for child media workshop
2009: game design degree (B.Sc.)
2010: internship at game studio, independent projects
2013-2014: lead game designer, writer & Unity programming at game studio
2016-2020: indie adventure game projects
2017: additional German translation for Unbox: Newbie's Adventure (PC, PS4, XOne, Switch)
2018: AdvJam game: What we leave behind
2019: AdvJam game: In the City at Night
2019: JagMind - Bomb Squad Plus (Atari Jaguar) released by Songbird Productions
2019: game manual German translation for Uwol (Atari Jaguar)
Stories and games have been my passion for as long as I can remember. As a kid I always dreamed about creating games.
At the age of 14 I approached this dream by reading all about game development I could get my hands on. I taught myself 68000 assembly, so I could develop games for the Atari Jaguar. A favorite of mine.
During my study I mostly wrote PC games using C. In 2013 I got comfortable using Unity3D and C#.
My main passions are retro aesthetics, 2D pixel art, creative ideas and plain old fun.
My strength lies in writing (in German especially), storytelling, narrative design, adventure games, overall game design and programming.